...poco a poco los impulsos eléctricos comenzaron a llenar la memoria de su cerebro de silicio. Tras un pequeño parpadeo que ilumino sus ojos, cobro vida...
Reloj / progressBar / trackBar
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Reloj_I
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
progressBar1.Minimum = 0;
progressBar1.Maximum = 23;
progressBar1.Style = ProgressBarStyle.Continuous;
progressBar2.Minimum = 0;
progressBar2.Maximum = 59;
progressBar2.Style = ProgressBarStyle.Continuous;
progressBar3.Minimum = 0;
progressBar3.Maximum = 59;
progressBar3.Style = ProgressBarStyle.Continuous;
trackBar1.Minimum = 0;
trackBar1.Maximum = 23;
trackBar2.Minimum = 0;
trackBar2.Maximum = 59;
trackBar3.Minimum = 0;
trackBar3.Maximum = 59;
timer1.Interval = 10;
timer1.Enabled = true;
}
private void timer1_Tick(object sender, EventArgs e)
{
progressBar1.Value = DateTime.Now.Hour;
progressBar2.Value = DateTime.Now.Minute;
progressBar3.Value = DateTime.Now.Second;
trackBar1.Value = DateTime.Now.Hour;
trackBar2.Value = DateTime.Now.Minute;
trackBar3.Value = DateTime.Now.Second;
label4.Text = DateTime.Now.ToLongTimeString();
}
private void button1_Click(object sender, EventArgs e)
{
Application.Exit();
}
}
}
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